![]() A simple example that comes to mind is a pistol that shoots missiles. I’m going to explain the entire process from head to toe, which should give you some intuition on how to progress when you want to write some mods for yourself.įirst of all, we need a mod idea. It’ll help you set up your environment for writing your first mod and explain some basic variables, although I didn’t find the latter to be of much use personally. Before Startingįirst of all, please read through this guide if you haven’t already. If you don’t have much in the way of these skills just yet, making mods can be a great learning experience. A lot (most?) of your time will be spent reading through the Duck Game source code to try and figure out how the developer has achieved a similar effect to something you’re trying to make, and then deciphering why exactly it has been done in that way. ![]() You might have heard elsewhere that writing mods for Duck Game is very fiddly, and that’s because it is. Skills that may help significantly: knowledge of basic object oriented programming, basic C# knowledge, a bit of intuition in reading other people’s code, and most of all, time. Whether those mods are spaghetti or not might be a different story, but making basic mods in Duck Game is relatively easy. Mods for Duck Game can definitely be made with only a basic understanding of programming. We’ll talk about getting set up, explain some of Duck Game’s core mod structure, talk about networking, and hopefully most of the other little details you might need. This guide should tell you almost everything you need to know about making a good mod that actually functions. ![]() So you want to make some mods for Duck Game? Look no further. Everything You Need to Know About Modding Duck Game
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